// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__47196AA4_1C5B_4A24_94A5_4EA8039F1174__INCLUDED_)
#define AFX_STDAFX_H__47196AA4_1C5B_4A24_94A5_4EA8039F1174__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#pragma warning(disable:4018) // '<' : signed/unsigned mismatch
#pragma warning(disable:4100)
#pragma warning(disable:4245)
#pragma warning(disable:4389) // '==' : signed/unsigned mismatch
#pragma warning(disable:4786)
#pragma warning(disable:4819) // code page 949 Ignore
#pragma warning(disable:4995)
#pragma warning(disable:4996) // CRT
#pragma warning(disable:6031) // Return value ignored:

#define _CRT_SECURE_NO_WARNINGS

#define WINVER              0x0500
#define _WIN32_WINNT        0x0500

#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers

#include <afx.h>
#include <afxwin.h>
#include <afxcmn.h>
#include <afxtempl.h>
#include "CharConvert.h"

// TODO: reference additional headers your program requires here

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__47196AA4_1C5B_4A24_94A5_4EA8039F1174__INCLUDED_)
